Matthew Olenik

[email protected]

B.S. Software Engineering
Rochester Institute of Technology, 2011

Curalate, Core ServicesDevOps Engineer

April 2017 — Febuary 2018

Platform team owning core services, dev/CLI tools, infrastructure

  • Set standard design for AWS Lambdas with scaffolding for writing new, well-tested functions in Python
  • Improved dev tools for working with Terraform, built Docker mixin system to reuse code between QA/PROD (Scala)
  • Overhauled ECS cluster management with blue/green cluster deployments and autoscaling
  • Automated ops tasks (e.g. backups, syncs, migrations) with Terraform and AWS Lambda
  • On-call experience with DataDog, Loggly, CloudWatch

May 2016 — April 2017
Medical/Personal Leave

VMware, Photon Controller Software Engineer, MTS3

January 2014 — May 2016

Open source multi-tenant IaaS for on-premise management of VMs and containers

Revamped Build Pipeline & Developer Workflow

  • Simplified Docker deployment pattern for dev and test machines, eliminating manual testing
  • Reduced the ‘vagrant up’ time from 20min to 30sec, dramatically improving developer productivity
  • Reduced the size of the product deliverables (a VM image) from 9gb to 1gb
  • Streamlined build process of VM deliverables using Jenkins and Packer

Built Integration Tools

vCenter Core Team (2014 — 2015)

  • Wrote the interface between UI and vSphere API for new HTML5-based installer in v6.0
  • Fixed bugs and implemented features in a large C++ codebase, worked closely with ESXi

Microsoft, Xbox Live Commercial Services Software Development Engineer

June 2011 — January 2014

  • Refactored legacy Xbox 360 services to run on modern CI/CD with Autopilot, enabling integration with new services for the 2013 holiday release
  • Implemented, tested, and deployed features in services for: user accounts, billing and offering, in-game DLC, TV-on-demand, and others
  • Owned user email preference services, consisting of a REST API, and background jobs for exporting and migrating bulk data
  • Implemented revenue reporting using COSMOS, aggregating service data to provide insight into cost of outages

Selected Skills

  • Best with C#, Go, Java, C++, Python, Bash, adept with Scala, Bash, Python, Ruby — prefer functional languages
  • Backend service development (mostly REST), CLI and dev tools, occasional frontend in JS
  • Managing complex build pipelines involving Jenkins, Packer, Docker, Terraform, and other tools
  • Building tested infrastructure — writing infra code with tests, as production code
  • On-call engineering, debugging live applications, working production issues


  • hclq — a tool for querying and modifying Terraform HCL files, similar to jq, written in Go
  • Winston — alternative package manager for Windows
  • Rollaround — neural net library in C#, optimized for conversion into JavaScript by Unity
  • NativeInjector — .NET library for code injection into other processes